VRILL INSIGHTS
MODERNITY IS A GAME
I like thinkers who make reality easier to navigate.
Naval. James Clear. Feynman.
They take the abstract and give it shape.
That is why mental models are so satisfying.
A mental model is a simple explanation of how something works. A small map for a large territory.
And if you collect enough of them, reality starts to feel less random.
You see the mechanics.
That matters because modernity is not very much like nature.
It is much closer to a video game.
Nature does not have dashboards. Nature does not have follower counts. Nature does not have algorithmic distribution, status ladders, engagement metrics, or compounding leverage built into daily life.
Modernity does.
We live inside designed systems now. Rules. Incentives. Feedback loops. Rewards. Traps. And you do not get to opt out.
You are already playing.
So the real question is not whether you are in the game. The real question is whether you understand the mechanics.
That is where mental models come in.
They are skills for the mind.
They help you see clearly. They help you avoid predictable mistakes. They help you move with reality instead of against it.
And if you want to win in modern life, I think three models matter more than most.
The Right Game
You cannot win every game.
Some games fit your nature. Some do not.
Most people ignore this. They copy prestige. They borrow goals. They force themselves into paths that create endless friction.
Then they call it discipline. Usually it is misalignment.
The better question is simple:
What are you good at? What do you enjoy? What kind of work makes you feel sharper, not duller? What do you want to get good at for its own sake?
There is no perfect game.
But there is a game that fits you better than the rest.
That is enough.
The Long Game
Most people leave too early.
They expect effort to pay immediately. It rarely does.
In Atomic Habits, James Clear describes the “Plateau of Latent Potential,” the phase where you are putting in work before visible results appear. So the beginning often feels unfair.
You work. Nothing happens. You build. Nothing happens. You improve. Nothing happens.
At least nothing visible.
But the effort is not wasted. It is stored.
Then one day the curve bends.
People call it luck. Usually it is delayed compounding. An overnight success.
The Tight Loop
If you want to improve faster, shorten the distance between action and feedback.
Do. See. Adjust. Repeat.
This is why shipping beats hiding. Why publishing beats polishing. Why contact with reality beats theory.
Fast feedback creates calibration. Slow feedback creates delusion.
That is the framework.
Play the right game. Play it long enough. Tighten the loop.
Modernity is not a forest.
It is a game engine.
And if you want to win, you need to learn the mechanics.
Not: should I do this or that?
Ask better questions.
Would I enjoy this enough to stay with it?
Can I play it consistently enough for the rewards to show up?
Can I shorten the distance between action and feedback enough to improve week after week?
Don’t search for the perfect game. Pick the right game for you. Then design it so you can keep playing.
That is how people usually win.
BY @MJ